Backgammon
Board · BackgammonThis game is taking a break. Try another one.

HulaGamesAges 13+
Take a jump or play another move: it is up to you. For the standard rule, turn on Must jump in Settings, and the pieces that must jump glow.
Easy is relaxed, Medium is a fair middle step and Hard searches deep. Undo on Easy and Medium.
A solver-checked puzzle a day: win in two to five moves against a perfect defense. One counted try, then practice it as often as you like.
Three steps teach a move, a jump and a crown in under a minute, each with Skip.
Two people, one phone, with an option to turn the board each move.
Checkers is the classic American game of jumps and kings on your phone. Each side starts with twelve pieces on the dark squares. Pieces step forward on a slant, jump over the other side's pieces to take them, and become kings on the far row. Take every piece, or leave the other side with no move, and you win.
Jumps are optional: you can take one or play another move, and the bot plays by the same rule. After a jump you can keep jumping while there is another piece to take, or tap End turn to stop. Prefer the standard rule? Turn on Must jump in Settings, and from your next game every jump must be taken, with the pieces that can jump glowing so you always know why.
Play the bot on Easy, Medium or Hard. Easy is relaxed, Medium is a fair middle step and Hard searches deep and is tough to beat. Undo is there on Easy and Medium. Today's Daily Jump is a puzzle that is the same for everyone: win in the number of moves shown against a bot that defends perfectly. One counted try keeps your streak, and 500 practice puzzles wait in the Archive. Pass and play lets two people share one phone, with the board turning each move if you like.
Play Checkers on HulaGames to earn Hula Points (HP), badges and daily quests.
Controls: Tap a piece, then tap where it goes, or drag it there. After a jump, keep jumping or tap End turn to stop.
Yes. It's free on HulaGames, in your browser, with no download. Press Play on this page.
No. Jumps are optional: you can take one or play another move. After a jump you can keep jumping while there is another piece to take, or tap End turn to stop. For the standard rule, where every jump must be taken, turn on Must jump in Settings; the pieces that can jump then glow.
Reach the far row and your piece is crowned a king. Kings move and jump forward and back. Crowning ends that move.
When 40 moves each go by with no capture and no plain piece moved, or the same position comes up a third time. You can also offer a draw from the menu.
Easy is relaxed and often plays a random move. Medium looks a few moves ahead and still slips now and then. Hard searches deep and is tough to beat. You play coral and move first.
A puzzle that's the same for everyone each day: win in the number of moves shown against a bot that defends perfectly. You get one counted try a day for your streak, and it resets at midnight Pacific.
Yes. Pass and play lets two people take turns on the same board. Pass-and-play games don't count toward your stats or the Daily.
No. There are no ads before or during play, and nothing to buy.
No. Press Play and start. Your progress saves in your browser, and follows your HulaGames account if you sign in.
This game is taking a break. Try another one.
This game is taking a break. Try another one.
This game is taking a break. Try another one.
This game is taking a break. Try another one.
On your phone, open hulagames.com and add it to your Home Screen. It opens full screen, like an app.